ArtStation - [Substance] GN Specular to Metalness | Resources
Substance Painter to V-Ray - PBR Workflow – Chaos Help Center
What is the difference between roughness and specular in the Principled BSDF shader? | Specular reflection, Texture painting, Wood polish
Is it possible to get specular color in cycles? principled doesn't accept color in the specular input and specular bsdf renders as black in cycles. : r/blender
How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com
Setting up a PBR Metal/Roughness Shader – CAVE Academy
Substance Designer > Corona (3ds max)
The PBR Guide - Part 2
How-to: use PBR Materials in Arnold For 3D Max — Blog - Textures.com
3ds Max 2023 Help | Shading Type | Autodesk
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Spec/Gloss different in Substance Painter, no max statement · Issue #1443 · KhronosGroup/glTF · GitHub
Principled BSDF Workflows — Right-Click Select
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
The PBR Guide - Part 2
ArtStation - [Substance] GN Specular to Metalness | Resources
The PBR Guide - Part 2
StemCell Texturing Guide | 3D Modeling Resources
Substance Painter -> Blender: Metal rendering black - Lighting and Rendering - Blender Artists Community