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The PBR Guide - Part 2
The PBR Guide - Part 2

How to use PBR Textures in 3Ds Max using VRay - A23D
How to use PBR Textures in 3Ds Max using VRay - A23D

Spec/Gloss different in Substance Painter, no max statement · Issue #1443 ·  KhronosGroup/glTF · GitHub
Spec/Gloss different in Substance Painter, no max statement · Issue #1443 · KhronosGroup/glTF · GitHub

Creating Shiny Materials | Unreal Engine 4.27 Documentation
Creating Shiny Materials | Unreal Engine 4.27 Documentation

ArtStation - [Substance] GN Specular to Metalness | Resources
ArtStation - [Substance] GN Specular to Metalness | Resources

Substance Painter to V-Ray - PBR Workflow – Chaos Help Center
Substance Painter to V-Ray - PBR Workflow – Chaos Help Center

What is the difference between roughness and specular in the Principled  BSDF shader? | Specular reflection, Texture painting, Wood polish
What is the difference between roughness and specular in the Principled BSDF shader? | Specular reflection, Texture painting, Wood polish

Is it possible to get specular color in cycles? principled doesn't accept  color in the specular input and specular bsdf renders as black in cycles. :  r/blender
Is it possible to get specular color in cycles? principled doesn't accept color in the specular input and specular bsdf renders as black in cycles. : r/blender

How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com
How-to: use PBR Materials in VRay Next For 3D Max — Blog - Textures.com

Setting up a PBR Metal/Roughness Shader – CAVE Academy
Setting up a PBR Metal/Roughness Shader – CAVE Academy

Substance Designer > Corona (3ds max)
Substance Designer > Corona (3ds max)

The PBR Guide - Part 2
The PBR Guide - Part 2

How-to: use PBR Materials in Arnold For 3D Max — Blog - Textures.com
How-to: use PBR Materials in Arnold For 3D Max — Blog - Textures.com

3ds Max 2023 Help | Shading Type | Autodesk
3ds Max 2023 Help | Shading Type | Autodesk

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn

Spec/Gloss different in Substance Painter, no max statement · Issue #1443 ·  KhronosGroup/glTF · GitHub
Spec/Gloss different in Substance Painter, no max statement · Issue #1443 · KhronosGroup/glTF · GitHub

Principled BSDF Workflows ⁠— Right-Click Select
Principled BSDF Workflows ⁠— Right-Click Select

Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn
Set up PBR materials in 3ds Max - Azure Remote Rendering | Microsoft Learn

The PBR Guide - Part 2
The PBR Guide - Part 2

ArtStation - [Substance] GN Specular to Metalness | Resources
ArtStation - [Substance] GN Specular to Metalness | Resources

The PBR Guide - Part 2
The PBR Guide - Part 2

StemCell Texturing Guide | 3D Modeling Resources
StemCell Texturing Guide | 3D Modeling Resources

Substance Painter -> Blender: Metal rendering black - Lighting and  Rendering - Blender Artists Community
Substance Painter -> Blender: Metal rendering black - Lighting and Rendering - Blender Artists Community